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	<title>Comments on: Back in the Saddle</title>
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	<link>http://tentacolor.com/2007/04/14/back-in-the-saddle/</link>
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		<title>By: Torley</title>
		<link>http://tentacolor.com/2007/04/14/back-in-the-saddle/comment-page-1/#comment-303</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Mon, 16 Apr 2007 02:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://tentacolor.com/?p=103#comment-303</guid>
		<description>@Jacek: Ahhhh so you so use Inkscape! I&#039;ve heard good things about it but haven&#039;t touched it yet. So... you could turn these smaller pictures into WHOLE POSTERS! Yes, and I shall ask... how did you hear about Inkscape in the first place, and what compelled you to use it over other vector drawing products?

And... purrhaps an &quot;irregular webcomic&quot; then! &lt;i&gt;Mwa-ha-ha!&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>@Jacek: Ahhhh so you so use Inkscape! I&#8217;ve heard good things about it but haven&#8217;t touched it yet. So&#8230; you could turn these smaller pictures into WHOLE POSTERS! Yes, and I shall ask&#8230; how did you hear about Inkscape in the first place, and what compelled you to use it over other vector drawing products?</p>
<p>And&#8230; purrhaps an &#8220;irregular webcomic&#8221; then! <i>Mwa-ha-ha!</i></p>
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		<title>By: Jacek</title>
		<link>http://tentacolor.com/2007/04/14/back-in-the-saddle/comment-page-1/#comment-302</link>
		<dc:creator>Jacek</dc:creator>
		<pubDate>Sun, 15 Apr 2007 20:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://tentacolor.com/?p=103#comment-302</guid>
		<description>@Torley: How do I make them? With loving tender care! (And sometimes loving spanks with a riding crop.)

I use &lt;a href=&quot;http://inkscape.org/&quot; rel=&quot;nofollow&quot;&gt;Inkscape&lt;/a&gt; for 99.9% of the production, then export them and do a bit of finishing (usually just resizing) in &lt;a href=&quot;http://gimp.org/&quot; title=&quot;GNU Image Manipulation Program&quot; rel=&quot;nofollow&quot;&gt;GIMP&lt;/a&gt;. The Scalable Vector Graphics (SVG) files that Inkscape uses make it very easy to re-use  objects and characters, move and change their poses, and so on. Yay, SVG! It&#039;s made from XMLs, so you know it&#039;s good for you!

If you want to know more about the process, just ask! (I&#039;m writing up a post about it already... but ask anyway! It makes my day! :D)

As for doing a regular webcomic... I dunno. Maybe. I like the spontaneity I have now&#8212;no planning or deadlines to worry about, I can just sit down and bang one out in a couple hours when inspiration strikes.</description>
		<content:encoded><![CDATA[<p>@Torley: How do I make them? With loving tender care! (And sometimes loving spanks with a riding crop.)</p>
<p>I use <a href="http://inkscape.org/" rel="nofollow">Inkscape</a> for 99.9% of the production, then export them and do a bit of finishing (usually just resizing) in <a href="http://gimp.org/" title="GNU Image Manipulation Program" rel="nofollow">GIMP</a>. The Scalable Vector Graphics (SVG) files that Inkscape uses make it very easy to re-use  objects and characters, move and change their poses, and so on. Yay, SVG! It&#8217;s made from XMLs, so you know it&#8217;s good for you!</p>
<p>If you want to know more about the process, just ask! (I&#8217;m writing up a post about it already&#8230; but ask anyway! It makes my day! :D)</p>
<p>As for doing a regular webcomic&#8230; I dunno. Maybe. I like the spontaneity I have now&mdash;no planning or deadlines to worry about, I can just sit down and bang one out in a couple hours when inspiration strikes.</p>
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		<title>By: Torley</title>
		<link>http://tentacolor.com/2007/04/14/back-in-the-saddle/comment-page-1/#comment-300</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sun, 15 Apr 2007 03:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://tentacolor.com/?p=103#comment-300</guid>
		<description></description>
		<content:encoded><![CDATA[<p>You should do a regular webcomic, your stylized illustrations — how <i>do</i> you make them? They&#8217;re great! Glad you aren&#8217;t disconnecting so much anymore, that&#8217;s so frustrating (similar things have happened to me).</p>
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