The sun and moon in Second Life are unrealistic and just plain ugly.
That’s right, I said it. I went there. Ugly!
The sun and moon in Second Life are unrealistic and just plain ugly.
That’s right, I said it. I went there. Ugly!
This is not a rant. This is a cautionary tale.
I have done all my ranting about this issue in private conversation; ranting in public would do nothing to help it. I will not be naming names, and I ask that anyone familiar with the situation refrain from the temptation as well. I am not writing this to attack any individual, but as a general warning to others, and a reminder to my future self.
Linden Lab recently announced that it would be ceasing the instructor subsidy program effective December 9—after that date, Linden Lab will no longer pay L$500 per class an Instructor teaches.
Apparently, this both upset and surprised a number of instructors! To them, this is the latest in a series of moves by Linden Lab to destroy everything we used to love about Second Life.
Me? I don’t really care. I have never requested any subsidy payments for my teaching. I don’t want hand-outs, and I’m not teaching as a favor to Linden Lab, so they can keep their money.
Tags: classy
(It’s enough.)
There is still one more part of Color Curves yet to be written, but it requires significant research and development into methods of algorithmically generating intermediary control points between the two blended colors, taking into account neighboring control points. (For the transition between two curves to be visually smooth, it must be continuous, which means that the end point and the control points on either side must be collinear, i.e. they are all in a straight line.)
But that is a post for another day. Today’s post requires much less education in maths to understand. The topic: chat ranges!
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