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	<title>Comments on: Procedural Textures</title>
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		<title>By: Akela Talamasca</title>
		<link>http://tentacolor.com/2006/09/03/procedural-textures/comment-page-1/#comment-276</link>
		<dc:creator>Akela Talamasca</dc:creator>
		<pubDate>Sun, 01 Oct 2006 15:47:24 +0000</pubDate>
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		<description>Thank you for explaining the whole &#039;pocedural&#039; thing... since the advent of Spore, there&#039;s been a lot of talk about &#039;procedurally generated animation&#039; and the like, and I&#039;ve never understood what it meant, and why it was able to provide suce small file sizes. Now I know. And knowing&#039;s half the battle. *GI Joooooeeeeeeee!*</description>
		<content:encoded><![CDATA[<p>Thank you for explaining the whole &#8216;pocedural&#8217; thing&#8230; since the advent of Spore, there&#8217;s been a lot of talk about &#8216;procedurally generated animation&#8217; and the like, and I&#8217;ve never understood what it meant, and why it was able to provide suce small file sizes. Now I know. And knowing&#8217;s half the battle. *GI Joooooeeeeeeee!*</p>
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